Short answer: what to choose
Need maximum performance, complex animations, hardware access and wearables — go native (Swift for iOS, Kotlin for Android). Need two apps quickly with shared business logic but native UI — Kotlin Multiplatform. A simple product on a limited budget with one team — Flutter or React Native. There is no universal answer: the choice depends on the task, load and budget.
Native development
Swift/SwiftUI for iOS and Kotlin/Jetpack Compose for Android deliver maximum performance, full platform access and the best UX. The downside is two separate codebases, which means higher cost and longer timelines. It pays off when the app is the core of the business and involves complex logic, maps, camera, Bluetooth or Apple Watch.
Kotlin Multiplatform (KMM)
A compromise we often recommend: business logic, networking and data are written once in Kotlin and reused on both platforms, while the interface stays native — SwiftUI on iOS and Compose on Android. You save on duplicated logic without sacrificing UI quality. A great fit for product teams building for the long run.
Flutter and React Native
One codebase for both stores, a fast start, a lower MVP cost. Flutter (Dart) gives a stable UI and good speed; React Native is close to web teams on JavaScript/TypeScript. The limits show with heavy graphics, platform-specific features and long-term maintenance as the app grows. An excellent choice for validating a hypothesis and first product versions.
How to decide for your project
Start from three questions: how critical is performance and native UX, how long you plan to grow the product, and your budget at the start. Cross-platform suits idea validation; native or KMM suits a product built for years with high requirements. In discovery we help pick the approach for your specific task rather than selling a pre-chosen stack.